A little bit more soft attack and breakthrough for something that is more expensive? Press question mark to learn the rest of the keyboard shortcuts. ago I find regular line artillery to be better 99% of the time. on Paradox technology, Legal Although the rockets were quite primitive, they had a demoralizing effect on the enemy due to the noise and bursting light. i started experimenting with artillery tanks and they seem like very effective really but then i've not really been using armor very often anyway. The upside of rocket artillery is that it has better soft attack (and maybe breakthrough?) A place to share content, ask questions and/or talk about the grand strategy game Hearts of Iron IV by Paradox Development Studio. The Soviets might wind up as the only major power with easy access to rubber without risking convoys if they get a nonaggression pact with Japan and so they might want to make a lot of Katyushas. Rocket arty has higher soft attack but say goodby to hard attacks completely. The city dwellers coped with this tactic by covering their roofs with dirt.[1]. It's just not worth the research time and the factories, in my opinion. Anti-Air guns prevents the design from being used as a regular tank, while artillery weapons allow the design to fielded as a Tank or as Self-Propelled Artillery and high-velocity and most regular Cannons allow the choice between Tank or Tank Destroyer role. Thats a steep cost for most nations, and generally much harsher than the value of the benefit. I rarely use it. Questions, Paradox providing those support capabilities without reducing the division's speed), rather than defense. Rocket Arty is essentially arty but better late game. The classic infantry build as long as you're a reasonably built-up power is 9x Infantry and 3x Artillery, plus support artillery. Unless they're harder to destroy, in which case, where would I continue to deploy the infantry variants? The advantage of specialized tanks is speed (i.e. This is usually not practical with rocket artillery. Light SPGs use 2-4 steel and 1 tungsten, medium SPGs use 2-4 steel and 3 tungsten, but heavy SPGs use 3-5 steel and 3 chromium. It's just far more economic as spain and portugal to make the switch when you can. This is a community maintained wiki. The Japanese also deployed a limited number of 447mm rocket launchers, termed 45cm Rocket Mortars by United States personnel who test-fired them at the close of the war. Poland has war goals against Poland to take Poland. So I'm thinking over new tactics in my head right now. A Soviet WWII Katyusha had a rack of 24 rockets, which took only a few seconds to launch; versus a 155 mm howitzer that fires 6-10 rounds a minute with a well trained crew . Cookie Notice Higher fuel capacity means that the unit will be able to operate at full capacity longer when it lacks fuel supply. By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. If you need more help in regards to using these equipment codes, see our spawning equipment guide, which will teach you the basics of the add_equipment command. R. Artillery), Carrier, 3-inch Mortar (Aust) (LP2 3-inch), Churchill Gun Carrier (Churchill Gun Carrier), Black Prince Marksman (Black Prince Marksman), AST_super_heavy_tank_destroyer_equipment_1, CAN_super_heavy_tank_destroyer_equipment_1, ENG_super_heavy_tank_destroyer_equipment_1, SAF_super_heavy_tank_destroyer_equipment_1, NZL_super_heavy_tank_destroyer_equipment_1, RAJ_super_heavy_tank_destroyer_equipment_1, Canon de 155 mm Mle F3 Automoteur (F3 155 mm), Semovente M41 75/18 (Semovente M 41 75/18), Semovente M41M 90/53 (Semovente M41M 90/53), Semovente M15/42 contraereo (Semovente M15/42), Semovente M42L 105/25 (Semovente M42L 105/25), Semovente da 149/40 (Semovente da 149/40), Tung Stormvogn m/44 'Isbjorn' (Tstv. Going from arty 2 to rocket artillery has no retention. Don't bother with it. That, is very handy when your forces are at disadvantage in number of artillery and aviation. Note: This is ONLY to be used to report spam, advertising, and problematic (harassment, fighting, or rude) posts. Are Rocket Artillery Worth It? Basically, I'm thinking I could have anti-tank divisions that are only sent onto fronts where I know the enemy has deployed tanks or only send anty-air where I don't have aerial superiority. Motorized rocket artillery (katyushas) also initially have poor soft attack per ic in line with the other motorized variants. I use rocket trucks with amtracs and not much else. Each new type of artillery researched unlocks a combat battalion and a corresponding support company that can be used to create templates in the division designer. Many thanks to whatever advice people have. Which will get you, or the AI, t. Finally, rocket arty. I also think the truck mounted rockets are a great way to add soft attack to your tank divisions without slowing them down. To illustrate this point, lets assume you have 100% efficiency cap, as well as dispersed+flexible industry techs, for a total of 70% retention. You could make that just 200 Motorized Rocket Artillery with the below command Artillery uses 2-3 steel and 1 tungsten, rocket artillery uses 1 steel and 2 tungsten. New comments cannot be posted and votes cannot be cast. This makes sense, I never play multiplayer so there could be use in some games albeit the cost of it. If I recall, rockets are more expensive, both in terms of tungsten and in production cost (could be wrong). The Germans also had self-propelled rocket artillery in the form of the Panzerwerfer and Wurfrahmen 40 which equipped half-track armoured fighting vehicles. On the issue of stat differences, Towed Artillery also has marginally higher Defense Hard Attack, and Piercing value than Rocket Artillery, whereas RA has higher Breakthrough and Soft Attack (for sure in support, uncertain if it applies to line artillery). Press question mark to learn the rest of the keyboard shortcuts. Sum of: Motorized rocket artillery is still arguably the better option. This comes in handy when you're just learning the mechanics of the game and want to have fun. FH M.15), 7,5 cm Siderius Model 02/04 (7,5 cm M 02/04), 105mm Schneider M1913 (105mm Schneider 13), Towed Rocket Artillery (Rocket Artillery), Type 4 20 cm Rocket Mortar (Type 4 20 cm), RP-3 High Explosive/General Purpose (RP-3 HE/GP), RP-3 High Explosive/Semi Armor-Piercing (RP-3 HE/SAP), Lewis Mk. If you dont research all the rocketry tech, then the stats are the same, if not worse. Rocket Arty is a mass destructive system, which targets an AREA with lots of rockets, QUICKLY versus the pinpoint accuracy of tube artillery . Even in that situation, probably not worth it. I also love the idea of a hybrid recon entrenchment tank. PDXCON This provides a cheap bonus that may effectively counter light armored vehicles but this technology is usually disregarded as a waste of research time in competitive play or with large or wealthy countries that use medium and heavy tanks. The use of medieval rocket artillery was picked up by the invading Mongols and spread to the Ottoman Turks who in turn used them on the European battlefield. HoI4 Wiki Main Page; Recent changes; Random page; Style guidelines; Wiki support; Paradox links - Wikis - Forums - Mods - Store - Twitch; Tools. Light SPGs can mount medium howitzers, while medium SPGs can mount heavy howitzers. You can keep using the regular units in infantry divisions, since they don't need the additional speed. Menu. This, combined with the higher capacity for sustained fire, makes gun artillery more suitable than rocket artillery for defensive fire. -Got more breakthrough wich reduces losses (very situational as you also need cas support and battleplans to get that. Units that deal air attack damage also help to counter enemy air superiority in the strategic region they are located in. I addition to the things people are saying here while I cant remember how its split rocket artillery has a different distribution of steel and tungsten for its resource values (I believe it requires more tungsten and less steel than arty) so if you are a minor with the right resources then it may be a good idea to invest and focus on that direction in case you struggle with getting all the resources you need for all your equipment. Quite heavily. Create an account to follow your favorite communities and start taking part in conversations. [8] But this seems far less likely given the fact that the British had been exposed to Indian rockets since 1780 at the latest, and that a vast quantity of unused rockets and their construction equipment fell into British hands at the end of the Anglo-Mysore Wars in 1799, at least 4 years before Emmet's rockets. Fire arrows were also used in multiple launch systems and transported via carts. Redirect page. The development was chiefly the work of Col. (later Sir) William Congreve, son of the Comptroller of the Royal Arsenal, Woolwich, London, who set on a vigorous research and development programme at the Arsenal's laboratory; after development work was complete, the rockets were manufactured in quantity further north, near Waltham Abbey, Essex. Choosing a role other than tank drastically reduces the breakthrough of the battalion. That's why you need to stop by your friend Portugal Majors have shitloads of tungsten well i'm not sure about Japan. The rocket body was lashed with leather thongs to a long bamboo stick. Pros: Lower production cost Less research required More soft attack Lower supply use Doesn't need tungsten Better in forests Only one variant to produce Cons: Lower hardness Uses more fuel Worse in marshes It will greatly offend the sensibilities of any hoi4 player, lol. Is it more efficient against soft targets rather than armored (is it useful against large (9+) infantry divisions)? Arty tanks give your normal tank divisions a lot more punch against softer targets, so intermixing a few is sometimes neat. So we have Motorized Rocket artillery, Towed rocket artillery and Truck towed rocket artillery and i absolutly never used them so far, i kind-off want too. 251/20), Canon de 76 mm modle 1943 (Canon de 76 mm mle 1943), Solothurn S-18/1000 (Solothurn S-18/1000), Bofors 37mm pansarvrnskanon (Bofors 37mm), 75mm pansarvrnskanon m/43 (75mm pvkan m/43), Bofors 37mm panservernkanon (Bofors 37mm), 47 mm Schneider-Concordia 1936 (47mm Schneider 36), Armata plot. A place to share content, ask questions and/or talk about the grand strategy game Hearts of Iron IV by Paradox Development Studio. The Soviet Katyushas, nicknamed by German troops Stalin's Organ because of their visual resemblance to a church musical organ and alluding to the sound of the weapon's rockets, were mounted on trucks or light tanks, while the early German Nebelwerfer ordnance pieces were mounted on a small wheeled carriage which was light enough to be moved by several men and could easily be deployed nearly anywhere, while also being towed by most vehicles. Support Companies technology: Technologies that unlock and improve all types of support battalions: Engineers, Reconnaissance, Military Police, Maintenance, Field Hospital, Logistics and Signal companies. Cheaper, and it means the benefits from the two can still be employed without just being around for a bit. What are the pros, the cons, uses, and other strategies. Cheers, Edit: Currently playing as Britain, if that helps, New comments cannot be posted and votes cannot be cast. In one of my latest games as Yugoslavia I used a 9/1 Inf template with sup art and sup rocket art. Forum list . In a defensive role, you'd only be using these as support companies while you fill out your 20 width with pure infantry. Not worth it. If you spot a mistake then you are welcome to fix it. This is the state of the meta. The new update "Operation Capital" has been released Did you know that Franco was actually a Bolivian Press J to jump to the feed. Looking for some opinions and tips on rocket artillery. New comments cannot be posted and votes cannot be cast. Below is a list of conversions for equipment names to equipment codes in Hearts of Iron IV. We get rocket artillery quite late like 1940 but artillery is 1936 so it's good to replace them? If we look at how much each method produces by 258 days, the rocket1s are at about 33000%, while the arty3s are at about 35500%, which is an extra 2500% production, which is the equivalent of 25 days or nearly an entire month. Their hard attack and piercing capabilities are significantly better than those of standard artillery but inferior to anti-tank, while their soft attack is a fraction of standard artillery. Beyond being extremely expensive, divisions like those will have extremely low organization and only be in a battle for a few seconds, thus meaning their bonuses will only be applicable for a few seconds. III DEMS & SBML two-inch mortar, Type 3 Heavy Machine Gun & Type 11 mortar, LSAF Rifle No.1 MkIII (LSAF Rifle No.1 MkIII), LSAF Rifle No.6 MkI (LSAF Rifle No.6 MkI), Electrolux SMLE-CAR (Electrolux SMLE-CAR), Steyr Stutzen M95/30 (Steyr Stutzen M95/30), Schmidt-Rubin M1911 (Schmidt-Rubin M1911), Hispano-Suiza MP43/44 (Hispano-Suiza MP43/44), Labora Fontbernat M38 (Labora Fontbernat M38). In modern use, the rockets are often guided by an internal guiding system or GPS in order to maintain accuracy. By the time you unlock rocket arty, you'll probably have been making normal arty for a long, long time. Though it is slightly better than normal arty. However, tungsten is just so rare compared to steel, it may not worth it. Without it you'll struggle to breakthrough enemy lines. [citation needed], Congreve introduced a standardised formula for the making of gunpowder at Woolwich and introduced mechanical grinding mills to produce powder of uniform size and consistency. Katyushas are useful for being very cheap, hard-hitting, and fast. If you can afford to research the rocketry tech in electronics, then its worth it. Several rocket cases were collected from Mysore and sent to Britain for analysis. (a7RIV + 16-35mm f/2.8 GM). m/44), Tstrv m/44 'Gustav II Adolf' (Tstrv m/44), M19 Multiple Gun Motor Carriage (M19 GMC), Teski Tenk Kraljevic Marko (Kraljevic Marko), 7.5 cm PaK 40 auf Fahrgestell Marder II (Marder II), Medium Tank Destroyer (M. Tank Destroyer), Panzerkampfwagen Tiger Ausf. His rockets were more elongated, had a much larger payload, and were mounted on sticks; this allowed them to be launched from the sea at a greater range. Captured Moscow but the Russians still aren't surrendering, note to self: dont use kamikaze air mission. Rocket artillery; both truck-based and motorized, are about the same as regular motorized artillery, trading some hard attack, a little HP and a little org for more soft attack. Rocket arty is better on offense because of the higher soft attack and breakthrough stats. Rocket artillery is artillery that uses rocket explosives as the projectile. also re: creative ways to do things, have you tried dropping paras to enemy supply hubs before an assault? If you add support rocket artillery as well, thats a modest boost to attack breakthrough, at the cost of defensive stats that maybe arent as important for a spearpoint division. I can be swayed. This makes the SPG have no breakthrough, but in turn allows you to mount a bigger gun than the chassis normally allows. Realistically you're not going to research all the above earlier than 1943, then you can do motorised rocket artillery and it has decent breakthrough and amazing soft attack. [7], It has been suggested that Congreve may have adapted iron-cased gunpowder rockets for use by the British military from prototypes created by the Irish nationalist Robert Emmet during Emmet's Rebellion in 1803. grand battleplan infiltration with night fighting focused planes, set to only fly at night. Don't rockets have a ton of breakthrough though? Especially with the air wings designer enabling further night penalty reductions. Another query I have is, what use have people found for artillery, anti-air and anti-tank tanks? Tipu Sultan's father Hyder Ali successfully established the powerful Sultanate of Mysore and introduced the first iron-cased metal-cylinder rocket. Simply add 7 infantry and 2 artillery to your infantry template. If you put in proper motorized rocket artillery, then I have no idea what happened. Any tactical/strategic uses? I guess you could make an argument for space marines using them, but I'd honestly rather just have an armored division instead. Captured Moscow but the Russians still aren't surrendering, note to self: dont use kamikaze air mission, Press J to jump to the feed. Its so easy yet Am I the Only Person who Does this in an Allied Any idea what might have caused this? Rocket artillery is artillery that uses rocket explosives as the projectile. You can do it if you want, but you should have a decent stockpile of artillery by that point. Valve Corporation. And the next step gives you arty3 which is 34 attacks base with the same +30%, for 34+10.2=44.2, compared to 30+9=39. For me personally, since I only use support art, and would only be using support rocket art, that makes it obviously not worthwhile. The use of rocket artillery dates back to medieval China where devices such as fire arrows were used (albeit mostly as a psychological weapon). What is it good in? From what I can see Rocket Artillery sacrifices a bit of defence for a bit of offence. Rocket missions, how do I fuel 2 different types? These tags are most commonly used to spawn equipment into the game. https://taw.github.io/hoi4/. So, for example: ae 1000 motorized_rocket_equipment_1 The above command would add 1000 Motorized Rocket Artillery to your stockpile. (It has its own 3D sprite and gfx so it gotta be useful). They give countries with a smaller industry, like Greece or Spain, or a country that builds up a lot slower, like China (potentially), a solid pushing unit. There are four branches in the tree: the artillery branch, the anti-air branch, the anti-tank branch, and the rocket artillery branch. Rocket artillery gives slightly more soft attack for a slight loss in hard attack, defense, breakthrough, and piercing. Congreve designed several different warhead sizes from 3 to 24 pounds (1.4 to 10.9kg). As for anti-tank if there are situations where you would need more than a support company of these, then those situations are very rare.
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